Bite Saber
BiteSaber is a fast, stripped-down 1v1 sword-fighting game. Two wireframe fighters duel with sabers in a minimalist arena — no sprites, no textures: everything is drawn live with vector lines and arcs.
The whole game rests on three readable actions: move, attack, parry. No combos to memorize — just timing and reading your opponent. A whiffed attack sticks your blade in the ground and opens you up; a well-timed parry sends the attacker's blade bouncing off. Every exchange comes down to a split second.
Game modes
- ๐ค Solo — against a bot with 3 difficulty levels (Easy / Normal / Hard)
- ๐ฎ Local — two players, one keyboard (or a screen split into two touch pads on mobile)
- ๐ถ Wi-Fi (LAN) — local-network duels with automatic room discovery
Match rules are fully customizable — move speed, attack pacing, parry window, arena size, number of lives — with quick presets like Classic, Fast, or Chaos to completely change the pace of a duel.
Controls
Player 1 (keyboard): A / D to move, S to attack, W to parry
Player 2 (keyboard, Local mode): โ / โ to move, โ to attack, โ to parry
On mobile/touch: dedicated touch pads on each side of the screen
Runs directly in the browser via HTML5; the Android and Desktop builds give the best experience for LAN Wi-Fi play.
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | LeBojo |
| Genre | Action, Fighting |
| Made with | Godot |
| Tags | 2D, Arcade, Fast-Paced, Local multiplayer, minigames, Multiplayer, Physics, Singleplayer, Two Player |
| Average session | A few seconds |
| Languages | English, French |
| Inputs | Keyboard, Xbox controller, Touchscreen |
| Multiplayer | Local multiplayer, Ad-hoc networked multiplayer |
| Player count | 1 - 2 |
| Links | Twitch |
| Content | No generative AI was used |



Leave a comment
Log in with itch.io to leave a comment.